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Off the top of my head, not that I can think of, besides a lot of point and click games changing the cursor to indicate what actions you could take (examine, talk to, etc.)

But what I really liked about it here was that it indicates your current state, so you know if you’re doing damage/taking damage without having to look away from the cursor at all. I feel like you could carry that idea into any mouse-based game and it would work really well :0

(+1)

Yeah that's what I was going for! I'm glad it worked for you. :)