I like the vibe, sound design, and how the combat feels! I ended up getting to what I'm assuming is the last boss (the tall mage with a mask) and they did not aggro and could not take damage. I think that the hidden wall mechanic could have been communicated better in game, I believe it's only communicated on your jam page and that's the only reason I started checking out the walls. Additionally, it was a little difficult to tell what exactly the levers were opening, if that's intended that's fine but I found myself just walking around pulling them and not hearing a sound cue or anything that would indicate something changed. Overall I think this was a pretty fun experience, really liked slashing through the skeletons.