From my first run:
Occasionally, the boot up time of the game is veery long! I was not sure the game worked correctly.
Menu options are very small.
The hide button interferes with spacebar to advance text. It seems last clickable elements are selected and spacebar just re-activates them.
ESC button is non functional, even in battle to setup audio etc. I recommend letting the player pause the game, always.
After the first fight and (lose) CG the combat music continued to play.
Audio cannot be muted completely with the sliders.
Audio settings do not save.
Just like in Lentera the HUD shows very long decimals from time to time. It cannot be intention, is it? Even max MP etc are occasionally in deimals.
And when hitting the Quit button the game does not ask for confirmation. Progression loss can be a deal breaker for some players.
After the first battle gear was unequipped. This feels unintentional.
Using any special attacks like Pound or Bubble Slash crashes the game.
Simple small rock tiles block the PC. Flowers have minor display sorting issues (PC appears before/behind them).
Some (narrow) paths appear you can walk on but don't work. And some minor invisible collision.
The four coloured bars should have some description of what they show.
Attacks cannot be aborted when choosing the target.
The text box when choosing Run stays and blocks the GUI.
Saving and loading de-spawns any free roaming enemies.