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the wall jump to get higher with the flow is super janky. also this reminds me of dekus ability fa-jin from my hero academia

Can you explain what makes it feel janky?

its just really hard. like i jump up the wall press up then space the second i touch it and then it doesnt do it but sometimes it does? what if you hold d and w and space at the same time you hit the wall and then it automaticcly does it?

I can look more into making it simplier / more intentional on the wall jumps. There are a few buffers in place already for if the player inputs too early / too late, so it may also just be tweaking those values some more.