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yeah i just wanted to mention that because someone might misunderstand “checkpoints” and then complain that r doesn’t reset from the checkpoint

If you are willing to update the game, you can disable PuzzleScript's default restart by putting `norestart` in the prelude:

https://www.puzzlescript.net/Documentation/prelude.html

(+2)

no, i do want people to still be able to restart, but only for the purpose of actually restarting it. thanks for letting me know though