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I enjoyed the shooting, movement, and the undo mechanic has potential! I'm not sure if I just took a ton of damage and didn't notice, but it'd be cool for the undo to also restore your health to where it was. It's a challenging game for sure. I also really liked the sound design, but felt that there could have been a sound cue (or another indicator) for when enemies spawned in. Whenever I'd get an encounter in a hallway, I'd turn back to the nearest arena to try to manage the swarm and it worked out, but it felt like a lot more backtracking than I'd like. Had fun with my time playing this, good work team!

Great feedback, thank you so much! It’s really encouraging to hear positive comments on those key elements. Looking back, we definitely should’ve added a clearer damage indicator. It wouldn’t even have been that big of a task. Adding a growl sound for enemies spawning behind you is such a great point too, definitely something we’ll prioritize next time. I totally agree about the backtracking; I’ll need to dig deeper into ways to improve that. Thanks again for your detailed feedback, it truly helps us grow as developers!