Thanks for the detailed feedback! I did want the games to be challenging but I think it's a bit too challenging right now. I'm curious if you have a high mouse sensitivity, as that will definitely make it a lot harder (I use quite low, so I probably biased the game difficulty in that sense). I agree with the progress bar bar and moving the lives to the top of the screen (as well as the text when you fail the minigame), just didn't have time to properly implement them. And indeed there is no single unified color palette, largely due to me trying to minimize how much art I drew myself.
Anyway glad you liked it overall