This was a really good creepy game! I loved walking through the map and interacting with different objects. It was really fun to try and figure out how to unlock the shed and so on. I could not for the life of me get the key out of his pocket though. I think I tried about 10 times lol. It was super hard! I think adding a bar at the top to show how close you are to completing the game would be a good touch, as well as moving the lives to the top so they are out of the way. The objects also spawn out of nowhere, so maybe having them spawn off screen would help ease the difficulty too. I loved the art style and the walking animation for the character, however some pieces felt out of place because of the different color palette, etc. Lighting was great and great use of the theme. Overall, this was a fun challenge! Amazing work!
Viewing post in The Ritual jam comments
Thanks for the detailed feedback! I did want the games to be challenging but I think it's a bit too challenging right now. I'm curious if you have a high mouse sensitivity, as that will definitely make it a lot harder (I use quite low, so I probably biased the game difficulty in that sense). I agree with the progress bar bar and moving the lives to the top of the screen (as well as the text when you fail the minigame), just didn't have time to properly implement them. And indeed there is no single unified color palette, largely due to me trying to minimize how much art I drew myself.
Anyway glad you liked it overall