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(+1)

Good platformer with lots of hidden spaces and platforms, good level design. I disliked the keyboard handling, it requires too-perfect jump timing and seems to detect jump presses a bit late so you have to press the key a bit early (this seems to be a common bug with a few other godot games - not all, but more than one - so maybe something godot specific).

I wish I would've added controller support. It's so easy to add, just was at the back of my mind while working on this game. I did implement Coyote Time in the jumps, but the setting might not have been set enough to make a visible difference.

Thank you for the feed back and for playing!