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If adding enough interactivity for VR is reasonable while keeping the price as it is right now, sure. But I've seen many VR games fail at this.
The bar for any VR project is quite high, there's some very complex projects out there with mediocre ratings for all sorts of reasons, like bad performance (often graphical or simulation related), lack of interactivity, boring visuals, obnoxious visuals, nauseating, unsupported controllers...

So sure, why not. But I wouldn't mind it if you decided to make a second game with VR features, keeping this one non-VR.

We will do everything possible to ensure that the game is as interactive as possible with both some objects and the model. We will leave both games, both the VR and the non-VR. After uploading both, we will upload updates until we upload a new game