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Having the whole maze filled with blurry tiles made it hard for the eyes. Maybe have just some walls as blurry tiles. Other than that I like the simple concept and the character looks pretty cool.

thanks, everything was from the Brackey's asset pack. Btw if the walls were all of the same blurryness it would be impossible to complete (exept if you use the cheat code in the page) 

No I meant it as having the floor as a different color while the walls stayed the same. Some "walls" (2-4 tiles thick) would be walkthrough and have the blurry effect to hint the player.

Well this was what i originally came up with, but i then discovered the bluryness effect and used that instead