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A jam submission

Illusion ChambersView game page

​Use Paranoic walls to proceed trought the game
Submitted by EvanFrameX — 29 days, 10 hours before the deadline
Rated by 13 people so far
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Illusion Chambers's itch.io page

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GitHub repository URL
http://I don't really know how to share repositories

Game description
There are some walls that don't have a hitbox, and you use them to proced trought the game, even tho it's a short game, really short, and i created cheat codes that can hide the hidden walls and let you finish the game in no time

Theme interpretation
i got the main meccanic from another game that i'm working on

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Comments

Submitted

Having the whole maze filled with blurry tiles made it hard for the eyes. Maybe have just some walls as blurry tiles. Other than that I like the simple concept and the character looks pretty cool.

Developer

thanks, everything was from the Brackey's asset pack. Btw if the walls were all of the same blurryness it would be impossible to complete (exept if you use the cheat code in the page) 

Submitted

No I meant it as having the floor as a different color while the walls stayed the same. Some "walls" (2-4 tiles thick) would be walkthrough and have the blurry effect to hint the player.

Developer

Well this was what i originally came up with, but i then discovered the bluryness effect and used that instead

Submitted(+1)

Need a good pair of eyes to see the tile difference lol.
Nice game btw!

Submitted

i don't know if i was supposed  to eat the bananas  but i ate all the bananas i saw and got fifteen of them but the game kinda hurt my eyes but i thought  the music was cool

Developer

The bananas were optional, you could take them how you can also don't

Submitted(+1)

At first I didn't get it but then found da way. I thought it would be something like "That level again" but my hopes crumbled. But taking the game as it is it is cool.

Submitted

Good work. I almost gave up, then spotted the slight difference in certain tiles and off I went exploring! Nice maze adventure with innovative secrecy mechanic. If you're old (like me) you'll definitely need a good pair of glasses to play this game :-)

Developer(+1)

well yeah, i have glasses, but i'm 12 so... i'm just different (not to flex btw)

Submitted(+1)

did I just played through a game with no ending, hidden walls and somehow had fun? 
 really liked the music and the unorthodox design for a jam entry. ended up collecting 24 bananas, are there more? some UI would be useful, to check the progress but for what this games aims for, it's surprisingly kinda fun

Developer

honestly i had only a day to make the game because the day after i had to go on a trip. Anyway i'm glad you liked this

Submitted(+1)

Cool idea! Tbh, I almost gave up right away. But I enjoyed the discouraging attitude in the narration, and the defiant voice in my head encouraged me to keep playing when I thought I was stuck.

One bit of feedback I would give is that the text on your game page, with the white on yellow, is really hard to read! Although now that I think about it, that might be intentional?

Developer(+1)

to the feedback: yes, it waa a bit intentional. I wanted to keep the page also woth the theme of the game jam (secrets)