Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Hello! I played the entire prototype, even getting the shovel and the mushroom hat. Overall great prototype. It has a lot of promisse. The art style is very charming, and I enjoyed the level desing structure, of an open area, but with "sub" areas with challenges.


My major two concerns righ now are:

  • The camera freaks out in tight spaces, and it gets easely obstructed by trees and the grass. To this second problem, perhaps you can figure out a shader solution, that renders the character outline over everything, when the camera is obstructed.
  • The move set of the character is way too powerfull. I could easely get out of bound by just wall jump/dash into the wall/wall jump/ dash into the wall... and also avoid most of the challenges, if I so desired. Perhaps you should limit the amount of times the character can wall jump, to avoid this infinite climbing.

Overall, looks very promissing! Looking forward for more!

(+1)

Thank you so much for playing! :) 

Yes, I agree the moveset is too powerful, especially the wall jump. Im planning to do a bunch of tweaking and experimenting so it's fixed in the full game, because I definitley want some amount of challenge! 

And I also need to work on the camera for sure!

(+1)

You are welcome!! Looking forward to the next updates!

Ah! Another minor thing: Make the colision of the stairs a ramp, instead of an actual stair, so that the character doesn't get stuck on the steps ;)

(+1)

Also, I think you might be the first person to unlock the shovel! :O

I still need to work on making it more obvious where to get it!

(+1)

Hahaha. Maybe put a clue related to the klin in the key description :D