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Nice fluid gameplay with consistent quality art. I love how the enemies get pushed away in high velocity when you kill them. Movement and level design reminds me of the original Sonic games with how open they are , it gives the player more freedom, it also gives the same vibes as og Sonic. The game is well polished, I don't believe I found any bugs. Well done!

Thanks for playing! The enemy slice was kind of a rogue addition I did on a whim to see if it’d be cool and it ended up working great! I’m glad you like it! The implementation is just two physics objects that spawn each with half of the sprite with an impulse in the slice direction.