This feels very wisely scoped so that it wouldn't be too long, and could therefore be extremely polished. And it certainly is polished. Lots of little touches that impressed me here, including playing with the interface and fitting in small motions for the characters.
Haha, I’m glad that that was worth mentioning! I think these seemingly small things like character motion add a lot to the texture of the story and the characters. I never complain about a VN missing them, because I know many projects have very small teams or just one person behind them. But when a VN does do this I always notice!