Cute! I wonder if there could have been a more accurate way to aim a shot with 1 button than stopping a rotating player, but it works. I particularly liked the lack of text. Maybe you could have explained the controls a little better in-game visually (rather than with text in the description). Next time, a stroke counter (and maybe a par for each level?) would have given players something to aim for. Congrats on finishing your first game!
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There's maybe some way it could've aimed differently, but I wanted to keep it simple. Though, maybe I could've made holding the button cancel the aim. And thank you! Took a lot to get the symbols making enough sense without text. I wanted to add a little tutorial thing before you entered to show the ingame controls, but sadly didn't have time. Stroke counter would've been really easy though, I should've done that lol. Ty!