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Thank you for the suggestions! Glad you liked the concept and saw the potential in the storyline. Originally, we planned to integrate the dialogue into the level (as you suggested), but we are still learning Godot, so we opted to keep it separate. We kept the dialogue more linear, because we weren't sure how much people would even read it. But the card-collecting mechanic did seem to work!

Agreed that an actual artist could have done a better job, but I assure you that the two of us couldn't have =). The AI assistance was tremendously helpful, although it required a decent amount of tweaking afterwards by yours truly. Someone with true art skills could have done a lot more

Thanks for playing and thanks for the feedback!