First things first, the music in the game is awesome. The graphics weren't super groundbreaking, but besides the medallions (which I initially thought were just set dressing) everything was easy to understand. The overall controls were fine, the main issue is that it feels hard to control your momentum, and particularly on the trampolines I kept overadjusting myself constantly and lost a number of lives because of it. This is my only major complaint with the gameplay itself though, besides that snag it was fun to play and move around.
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I’ve been sitting in the framework for that song since I played guitar in a band like a decade ago. I got to add some cool stuff because I didn’t need to make my fingers play it. Lol.
Would you mind expanding on what wasn’t clear about the heart medallions? It’s hard to know what will be intuitive to others as I always know my own intent.
The dithering pattern on them I think made them blend in with the background too much and thus made them feel like a background element. The shape also felt more shield like to me, which would feel like proper background decor in this setting. However, the room where you go on the left side to make the medallion on the right fall served as an excellent tutorial for them, so they can still be figured out in that regard.