Very interesting concept, super well polished and everything seemed to work well!
I did notice that the guard's view did phase through the wall at times but other than that great job!
I'm happy to hear you appreciated my game!
I was planning on reworking the guard's lights to look better and not pass through things, but unfortunately had to prioritise other features instead. I ended up using a slightly altered version of my placeholder light cones in the final build, which has a few unfortunate side effects lol!
Anyway, thanks for playing!