Oh boy, I did not understand this one.
If the point of this is being surreal, it works.
What the characters say feels off, the weight they put on things doesn't make sense.
The choices they give you seem to have a theme:
Go with what they tell you, or defy it.
Unfortunately the game is incomplete or bugged and you don't get very far after the choices, so I don't know if my reading of the theme is correct.
Maybe the point is that the choices don't matter.
Again, I did not get it.
The art is really good though, loved the character designs and the backgrounds!