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Hi,  I'm so glad you enjoyed!

I'm sorry it is still very bugged but I promised to release a fix for those this month. Also I must apologize for not having any updates come out for a while I have been working on my first project im going to sell. But this month I'll try to release a patch and maybe something new (maybe). If worried about the fate of this project I have been doing this for many years and made other games sometimes in between rest assured once I got the other project done (its looking good but not done yet) I will work on this as priority again.

Yeah I really love Optomon's game projects and music and I had to ask his permission to use his music on this and he agreed, it was amazing.

My original plan was to do all the outside areas this year and finish the game in 2025 but due to my current project its been delayed a bit.

Also thanks for reporting bugs I do bug test A LOT but sometimes I think I change minor things that don't require testing and something breaks like the lost castle name error was variable name correction but forgot to correct it in calling scripts. My bad.

In the game there are a lot of hidden things that happen already that affect things that you have done and in what time what order and who you met, killed, etc. Little things hidden from proper sight affect the games endings and other things. There also will be several endings. There are places you have probably already been to, seen and people you talked to that might seem meaningless but affect several things. I like to obscure and add things but still keep it simple and about the same as people are used to. This might not make any sense but I cant say more.

Yes the stairs, I wanted to make them as original as possible but so the steps sync with the stairs unlike in any other castlevania or fan game I have played. Thou at this point I most likely wont change them as it would require me to revamps the whole movement system. Thou in the future when I make more metroidvania games I WONT DO STAIRS LIKE THAT EVER AGAIN! =D so I'm afraid the stairs will stay I might improve them a bit and maybe I can add jumping but they will always be on rails. sorry =/

Thank you very much for showing interest in this, comments and interest keep this alive =)

it's a very exciting project you have going on, I'm checking back daily to see if you've uploaded a fix because I'm dying to continue.

Also for the stairs I understand it is what it is but is it possible to at least change it so you have to press down to mount the stairs from above when going down the stairs? that'd help a lot.

Hiya again, thanks for commenting once more! 

Already fixed those bugs (hopefully) and changed the ruby graphics that was mainly a place holder as I had no idea what to add for it. Now the ruby is swapped for saving grace graphics that ties in better with the intro graveyard part.

 The stairs downwards mounting when above can be done easy but then that causes other issues. Like in many cases where you have stairs nearby you cant crouch no more to dodge. But I might add an special option for that. I'm also working on special option or just alternative to add pressing down while crouching on platforms to go down and not just double tap down.

But after early you have prolly noticed there are a lot less stairs, and I try to keep it that way. Thou Draculas castle and Carmillas might have one or two stairs are kinda essential for that oldschool hammer film atmosphere in dracula films.

Might want to add a bit more like few effects I have been tinkering with and some other things but we will see. Might even see if I can release it this week. Thou will prolly slide to next.