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I'll have to check that bug of getting hit by nothing, since I also got it before the boss.

For the pause I'll have to find another song or put the song back to where it was on unpause since I tried coordinating enemies with music like they do in arcade STG.

The enemies actually can take more hits the more players there are, but I haven't playtested it that too much. But changing enemies sounds like a better idea (just a bit more work).

Thanks for the review.