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theOrdinaryMagician

7
Posts
A member registered 40 days ago

Creator of

Recent community posts

Pretty cool concept, It was fun but we had a bit of trouble with estimating how close the church bell sounds.

I think that showing in which warehouse you where after exploding might help a bit since the first runs we were a bit confused about why it wasn't the warehouse the agent thought it would be. But maybe we just had to get the hang of it.

Pretty fun, stealing knights(or failing to) and knights getting thrown to a castle accidentally after losing was pretty funny.

Like details like the knights having names and the silly noises.

The controls seem a bit crammed for four people although I have still to get that many people first to test though.

Exiting the game can make the ost duplicate, but the game works fine otherwise.

I'll have to check that bug of getting hit by nothing, since I also got it before the boss.

For the pause I'll have to find another song or put the song back to where it was on unpause since I tried coordinating enemies with music like they do in arcade STG.

The enemies actually can take more hits the more players there are, but I haven't playtested it that too much. But changing enemies sounds like a better idea (just a bit more work).

Thanks for the review.

Good to know that just a zip triggers antivirus, I'll keep that in mind, but until the host of the jam says something I'll keep it as it is.

Mine's the shady looking one I didn't update at with that doesn't work in browser that I didn't edit just in case.

https://theordinarymagician.itch.io/4tanks

Pretty nice game, with cute graphics and sounds, I also liked the simple tutorial but there where a few odd things:

2 Players can grab one candy(?) if the timing is right, allowing one player to throw the candy with the other player attached (I accidentally threw my buddy to the bees) it also allows you to get out of bound.

I think that some healing method or at least a way to bring back the other player back between waves would be nice.

The cake mine only appearing once is odd.

The tomato and crossbow get a bit too OP at lvl 4 with 0 cooldown. But it's  nice that they don't spawn coins to balance a bit.

Mice tail glitch a bit, slugs sometimes stretch weird and the resume button says retry in the pause menu and numbers higher than a 100 display in 2 lines.

Although maybe your aware of all this and more considering how eager you seem to want to update your game. It has pretty creative and fun gameplay though.

Thanks for still letting me submit my project!