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(1 edit)

Thank you so much for the feedback. I understand what you mean, had other people telling me about the rock/paper/scissor interaction between colors, I liked the idea of having the player understand it by themself, but I understand it can be improved. 
I was concerned of the falling mechanic too during the design. I tried to make it clearer with the third level, where you can't reach other dots without falling, but I understand that it may still feel kind of unnatural if it is the first time playing it. 

Thank you for playing btw, I'm glad you liked it!