Thank you so much for the feedback. I understand what you mean, had other people telling me about the rock/paper/scissor interaction between colors, I liked the idea of having the player understand it by themself, but I understand it can be improved.
I was concerned of the falling mechanic too during the design. I tried to make it clearer with the third level, where you can't reach other dots without falling, but I understand that it may still feel kind of unnatural if it is the first time playing it.
Thank you for playing btw, I'm glad you liked it!