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In general, it's kind of sad, incomprehensible. The sounds are minimal, very quiet somehow.

The purpose of the person is not clear, I did not reach the end, for some reason I was thrown into the main room in a medieval castle, although I collected 3/4 of the levers - it's a shame.

At the forest level, I can say that it is not clear where there is light, where there is not, what can restore HP, and what cannot, but at least the castle can be seen.

Also, in the forest level, it was wildly infuriating that you come to the edge of a trap, you are teleported and killed, it's strange.

I also didn't like the fact that the camera follows for a very long time, I have to stop to see what's ahead

I also want to note that the page on itch io is very wide for some reason, it does not fit into the screen, you have to use the slider.

If you want to play an alchemical, adventure game, then I'm waiting for a review. Although we are Russian developers, we have taken care of localization (except for a couple of points, everything has been translated)

Thanks for the feedback, its much appreciated! These 'minigames' were made for a project at a university, and unfortunately we had a very tight time limit.

Its also our first game we've ever made or uploaded, we look to greatly improve in the future and expand upon our development knowledge! Thank you for testing our game! :)