I wanted to get building placement done tonight, but ended up with falling trees
Trees are given a random rotation when the level is generated then are tweened to fall forward. I do not know if frost will "kill" trees, but I wanted to get them falling for when they are harvested and code to check if a point on the map is frozen, so put two and two together to test both. If I do keep the "frost kills trees" logic then I'll probably have the frost turn them blue over time before making them fall so you have time to save them, as they are a valuable resource... or maybe they can still be harvested if you push back the frost but they are worth less