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While it’s true that the game’s scope might be too ambitious for just one month, that also has its upside: you’ve likely learned a ton while trying to bring such a large project to life in such a short time. I know from experience that working with animations can get tricky, so I understand if things aren’t as polished as they could be, but I’m sure this experience will be invaluable for your next game. The story is very epic, though its development is held back a bit by battles that feel too long, especially in Chapter 3. However, instead of focusing on what couldn’t be achieved, I want to highlight everything you did accomplish in just a month! You’ve built a solid foundation from where you can expand that world, add more mechanics, and polish what’s already working. Congratulations on making it this far in such a short time, and best of luck with your next project! I’m sure you’ll apply everything you’ve learned and achieve even better results. Great job!

(+1)

Thankyou for your kind support, I will definitely expand upon it.