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Hey, thanks, friend! I'm glad that the effort I make to showcase the culture of musicianship, even if it's through my own imperfect lens, is evident to you in the writing of the events. I want characters to feel authentic, flawed, and relatable when I write. It's why most events receive around 6 to 7 revisions before settling into the state you would see them in game. 

It's easy to assume that the developer knows their characters best, but in some ways, I feel like you all might know them better than me. Or maybe it's better to say you know a less fluid version of them than I do. Many times it's tricky to uncover a character's role within any given event idea, and in those moments, characters can feel murky to me. But that gradual discovery is part of the fun of writing, I suppose.