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I would advice against going full 3D for your first major game project. Personally, I would start with a simple 2d or text based project that doesn't require a heavy artistic workload and treat it strictly as a learning experience.

You should also never get in the habit of comparing yourself to others and do things strictly for the love of the craft and growing.

Good and proven game engines suited for beginners and hobbyist are godot, unity, game maker 2 and quest. Don't bother worrying about the current community reputation of the engines as they are simply tools at the end of the day and the first 3 engines have frameworks and 3rd party tools you can work with to finish your project.

Don't be afraid of following youtube and udemy tutorials carefully when you are figuring out the ropes and always put what you learn to use even if you find it boring and tedious at the time as it will pay off when inspiration hits.

Also, don't fall into the trap of worrying about how much or how little you are getting exposed online . People that obsess over that are generally make themselves miserable.

Thanks for the advice :3

 I already started on a quest version of my game. I also know a few people who would help me with the artistic aspect of the game. And even so...there are enough finished 3D models for blender both free or need a small pay, as well as many tutorials wich i can follow. Same goes when i have to programm the game :3

But i am still a bloody beginner. I plan on first finishing my reeducation and establish myself in the IT work-world, before i start working on my first 3D game.

Also...i dont really worry about the whole "is my game getting enough exposure" thing. I do this for fun and to make a fun game for the ABDL Diaper-fur community. I dont really seek big money from this. All i want is to make people smile 

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Heya. I hoped to ask you something. What Model did you use for the diapers? i am looking for a diaper model das also can show off, when the diaper is full like in you game Shemmys quest. Possibly with a small animation of the diaper swelling when its being used. I am currently looking where i can get 3D models for my game and the hardest is a good model for diapers. If you made it yourself then i will credit you of course. 

I know you said i shouldnt go full 3D just yet. But i have been watching tutorials and i have learned some things already thanks to the tutorials.

Going 3d for your first few projects is fine if you keep the scope very limited. If memory serves the FNAF guy picked up fusion and did a very simple game to  showcase his janky models before someone suggested he try to do a horror game.

If you don't have a programming background its best you stick with visual scripting and keep your game designs very simple as you get the workflow down. Good projects getting started early with 3d are visual novel games that follow a point a to b with some player choices sprinkled in.

I use 3 different diaper meshes. The one seen in most renders and games is a heavy modified cushy+ https://puddlegum.gumroad.com the puddlegums models are the best ones you can buy at the moments.