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This is a great starting point for developing a larger game with more fleshed-out mechanics and especially deeper lore. I really like the idea of exploring a megastructure while collecting remnants of a lost civilization. Despite using minimal graphical elements (well-played wildcard!), the game successfully conveys a sense of mystery. Congrats on the great work!

Thanks a bunch! We wanted to keep a sort of minimal, old computer aestethics c: