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Luck.
In the code, they all have an equal spawn chance:

actor BrutalFriend : RandomSpawner

{

    DropItem "FriendMarine1"

    DropItem "FriendMarine2"

    DropItem "FriendMarine3"

    DropItem "FriendMarine4"

    DropItem "FriendMarine5"

    DropItem "FriendDog"

    DropItem "Sentrybot"

}