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Thanks a lot for the compliment! :) Yes, I understand — that's the price for focusing on visuals and not fully realizing the core idea.

In general, the game was supposed to be a typical horror exploration game, with the mirror as a way to see the threat. This ties into the belief that things invisible to the human eye can sometimes be seen through a mirror.

So there are some things that we can only see through the mirrors?

Unfortunately, this build does not have it(

Ok I see! I thought I missed something. It was a great experience tho :)