Damn, I was so close a bunch of times to doing making it! Managed it in the end, I'm a big fan of these types of in world (diegetic) interfaces they are super neat and make things way more fun/interesting, just pressing buttons, switches all sorts. Really cool little game, I definitely felt like I was trying to stop a nuclear disaster having to switch my attention between a screen and all the cool dials and knobs.
If I could give any feedback it would be, that sometimes pressing the buttons for changing the numbers for the code feel a little slow, I kept wanting to click multiple times really fast to get to the correct number but had to wait for the last press to finish. Though it definitely adds more tension the way it is so perhaps that was the intention.
Really nice work!