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Shoot on LMB, change weapon on RMB, dash on shift, WASD for movement. And yeah, the player can't die. The initial concept was that the player would "ram/spin" into the enemies once they had 0 hp/were disabled, but I didn't get to do that. Otherwise it is pretty straightforward top down space shooter. Minus the part about not dying, and the mob spawner not having a curve.