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A jam submission

cold shoulder oooohView game page

Yep
Submitted by Anthony — 5 minutes, 49 seconds before the deadline
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cold shoulder ooooh's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#102.5353.000
Game Feel#112.3662.800
Visuals#132.5353.000
Core Mechanic#151.6902.000
Theme#151.8592.200
Overall#152.1972.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Should have bundled both files together.
Related to the game itself: Maybe add a guide/tutorial screen to make it clear what players are supposed to do?

Developer

Haha this was the first thing I've ever exported and I had like 6 minutes, so I just thought it was "just click export and you're done" type affair. But I'm working on it. In discord you told me how to do it, but I'm working on implementing more things. And yeah, I don't want to "pollute" the ratings of the game, I guess. Not that the final version will be any better, it's a just pretty simple space shooter :D

Submitted(+1)

Definetly see the potential. Already feels quite polished for what it is.

Submitted

i didnt understand how to play, and still dont

Developer

Shoot on LMB, change weapon on RMB, dash on shift, WASD for movement. And yeah, the player can't die. The initial concept was that the player would "ram/spin" into the enemies once they had 0 hp/were disabled, but I didn't get to do that. Otherwise it is pretty straightforward top down space shooter. Minus the part about not dying, and the mob spawner not having a curve.

Submitted(+1)

Works really nicely as a prototype. Weapons need some work though, damage is low when you don't wait for the cooldown, and if you wait for the cooldown you spend half your time doing nothing. You should probably reduce enemy HP. Sounds were very nice though, and movement felt slippery but surprisingly controllable.

Developer

Aw that's way too kind man. But yeah, I got the damage to work (get passed) within the last 7 minutes of the game jam. Definitely gonna tweak shit now.

Developer

(btw, you need the .pck, otherwise the .exe won't run.)