Known issues:
- There's a small chance a player can be detected in smoke by an enemy also in smoke.
- Dropped gadget projectiles remain after each floor.
- Map generation creating very short floors
- Enemies sometimes lose track of player.
- I am aware of reports of players randomly dying. Not sure why and when. If anyone knows how to reproduce this hit me up.
- Large fps drops when aiming spore bomb / rock
Upcoming balance fixes:
- Harder enemies, less of them