Bug Fix Notes;
-Fixed projectile collision
-Fixed enemies attack the player after death
-Solved Enemies not spawning on environment prop and getting stuck
-Hazards dealing damage when destroyed
-Fixed Enemies getting stuck on wall
-Fixed camera bug messing up when fighting the boss
-Fixed wave collision box not detecting
Improvements:
-Lowered Dash cooldown
-Added I-frames when dashing
-Dash is now in the direction of movement keys
-Extend the reach of light and heavy attack
-Add ability to turn during Heavy Attack
-Lessen ranged enemies in waves
-Increase time added when defeating enemies in timed wave
-Added a button on menu to skip to the main boss fight
-Added various sounds for different player actions
-Made the boss jump less
-Changed the material on one of the range enemies projectiles
-Fixed projectile collision
-Fixed enemies attack the player after death
-Solved Enemies not spawning on environment prop and getting stuck
-Hazards dealing damage when destroyed
-Fixed Enemies getting stuck on wall
-Fixed camera bug messing up when fighting the boss
-Fixed wave collision box not detecting
Improvements:
-Lowered Dash cooldown
-Added I-frames when dashing
-Dash is now in the direction of movement keys
-Extend the reach of light and heavy attack
-Add ability to turn during Heavy Attack
-Lessen ranged enemies in waves
-Increase time added when defeating enemies in timed wave
-Added a button on menu to skip to the main boss fight
-Added various sounds for different player actions
-Made the boss jump less
-Changed the material on one of the range enemies projectiles