Hello! We have fixed the issue, however we can not update the build until the game jam is over since uploads are disabled for now. We have added a new description note letting other players know of the problem. The new added description has the cut scenes for the game as well in the order you need to watch it in, when you get to a specific area of the game.
Once the game jam is over, we will update the page with the latest patch that fixes the cut scene bug
AliCode31
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A member registered 67 days ago
Creator of
Possess and collect ectoplasms to gain enough power to escape with your pup.
Puzzle
A top-down hack-and-slash where you play as a mutant super-soldier battling relentless enemies in a dark lab.
Action
Recent community posts
Bug Fix Notes;
-Fixed projectile collision
-Fixed enemies attack the player after death
-Solved Enemies not spawning on environment prop and getting stuck
-Hazards dealing damage when destroyed
-Fixed Enemies getting stuck on wall
-Fixed camera bug messing up when fighting the boss
-Fixed wave collision box not detecting
Improvements:
-Lowered Dash cooldown
-Added I-frames when dashing
-Dash is now in the direction of movement keys
-Extend the reach of light and heavy attack
-Add ability to turn during Heavy Attack
-Lessen ranged enemies in waves
-Increase time added when defeating enemies in timed wave
-Added a button on menu to skip to the main boss fight
-Added various sounds for different player actions
-Made the boss jump less
-Changed the material on one of the range enemies projectiles
-Fixed projectile collision
-Fixed enemies attack the player after death
-Solved Enemies not spawning on environment prop and getting stuck
-Hazards dealing damage when destroyed
-Fixed Enemies getting stuck on wall
-Fixed camera bug messing up when fighting the boss
-Fixed wave collision box not detecting
Improvements:
-Lowered Dash cooldown
-Added I-frames when dashing
-Dash is now in the direction of movement keys
-Extend the reach of light and heavy attack
-Add ability to turn during Heavy Attack
-Lessen ranged enemies in waves
-Increase time added when defeating enemies in timed wave
-Added a button on menu to skip to the main boss fight
-Added various sounds for different player actions
-Made the boss jump less
-Changed the material on one of the range enemies projectiles