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Ooh yes, I love the idea of using 'cold' in an inconcrete way! I've played with the idea of touching on depression, or loneliness (both of which are poetically described as cold), or even death (I have an old Twine game I keep thinking I want to adapt). I know the theme is optional but I love having an idea to narrow my thoughts around.

yessss i think there's a lot of potential for any of these! i am really intrigued about the twine game about death in particular actually. i feel like in TTRPGs.... i would be really curious to see how death is handled more than just a binary lose state (of course i haven't played too many...)