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(+1)

I love when 2D platformer games involves physics especially defying gravity.

But the thing is there are 2 issues I got so far and one of them is the game mechanic itself like the "player detection lazer" is too thin so it's unnoticable, I didn't realized after played around 3 minutes I'm struggling why the enemy blasts me randomly.

Second, when a level finished at least give it a delay or transition of some sort so players can't die instantly to harmful objects when spamming movement Input keys. 

Welp, that's all I can tell. BTW such a nice game, great job and keep it up!