Well, It's actually an old project of mine, it was only the movement and some primitive 3D objects from Unity. So I continue and match up with the theme and add some features to it. For some reason the movement is a bit weird and wonky, so I changed the code a little bit. The only thing I didn't make is audio, some sound effects and musics are from a software and YouTube. I also experienced in game jams, this is my 5th submission from all of jams I've participated. Also, thankyou for asking.
Larsspawn
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Oh my, Thank you so much! I really appreciate your feedback, the island's collider is a bit slippery for some reason and the gravity is a bit much, plus the island isn't flat it's actually curved right from the center if you look closely. The art style was inspired by Animal Crossing games, and originally I made the world round/cylindrical and not flat. Anyway, thanks again!
I'm having fun on this game, it gives the player freedom to roam anywhere and devour any object. The tornado one is impressive, the model is scalable as you eat and some shaders looks pretty awesome imo. There's just one thing that I don't like about the game, it's the camera feedback was a bit too much when eat something. Other than that, what a cool and polished game, well done!
Made to the end, and it was great. I didn't know what part of the controls are out of control, because sometimes I can't jump and can't attack. I was consider these are not responsive and bugs, but then I read the description again, it was on purpose so I take that back. Other than that, great work on all such as graphics and animations.
Thank you so much! It's better to hear the sounds while playing, the medkits pickup can be checked by the sound. I didn't made the feedback like animation or effect because I had no time. The NPC should be stopped walking while the player healing it, or maybe that's just a bug because I've already played numerous times and didn't find that. I was using blender for the models, It was quite easy to use and I love the new version. Anyway thanks again!
Just WOW, all of it is excellent! the art, animations, sounds, music, mechanics, etc. are very well made. I love the idea of something take over the controls and makes it even harder. The fact that the level design are just great, the new mechanic introduction, the difficulty is just perfectly balanced! This should be on the top 10 no doubt about it.
It did make me laugh at certain point, especially the prone one. The enemy bounces off each time it got hit, I liked that. The only thing that I'm struggled with was the teleport glitch, for some reason when I jump or touch some colliders like a ceiling or wall it teleports me back to a place before it, and idk if this made on purpose but I consider that is just bad. Overall it's a fun game!
Wow this concept are so cool and fun to play with! I love how the character can throw each other. The art, animation and audio is so polished, well done! Also I just found some bugs tho, it's kinda rare but a character may spam the grab button and makes noises rapidly after switched, and sometimes the controlled character can't jump over the cliffs when touching a wall or another character idk why. Other than that, it's like a finished game! You should release it somewhere other than itch.io and gain revenue from it.
Make it multiplayer! and oml the graphics are just great, really really great! are these using 3D models with pixel textures or just 2D sprites with colliders? It's very interesting and original concept with just a simple mechanic. All elements got put together into one really well and fits nicely as well on the theme. Not to mention the game color theme is the same as the GMTK's 2020 jam, pink! ngl this should be on top 10 imo. Overall such a polished game for a jam, well done!
It really fits the theme! oml it's asteroids 2.0 haha. I love the slowmotion when aiming, it gives the player some time to launch and cool effect as a bonus. I really appreciate that the spaceship won't get destroyed if hit by asteroids because it's too hard lol. Other than that, It's really challenging and fun game!
Thanks for your feedback! I've encountered this problem too, the negative medkits. I may check the codes later.
But i'm not sure about "can't heal the villagers that were not fully infected", I've played numerous times and that didn't happen to me. Maybe you were infected, that's why the villager still got the infection because you spread it?
Gee thanks! I've been updating the game since the first jam release, and I will implement your suggestions.
It's true that there are no core loops yet, I planned some upgrades and buffs with a normal currency and buy some skins and extras with special currency, but unfortunately it didn't make it tho haha. The only engaging part is killing some enemies, I'll add something to make the player play even more. I'll also add some reason to make the player mine the minerals, like get ammos and more coins (normal currency). There are more contents on their way as well!
by the way, some minerals have it's own score value, the rare it is the more you get!
Thanks again, I really appreciate your complements and suggestions!