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(+1)

Very impressive submission! I'd have loved to see the different maps and a way to replace the characters at the start of the rounds so that the poor npcs don't get slaughtered before I can reach them. Apart from that, it looks really good, there's fun way to strategise, and definitely has potential to become an awesome post-jam game!

(+2)

Thanks! Those are both very much on the list of features to implement in the future if I find the time and resources to keep working on the game, as well as smaller maps in general to make positioning early on a little more impactful. Thanks for the feedback :)