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longer day time 5 minutes for everything is a bit to low it fells like playing speedrun also bed monster atack too fast and all that on easy good will by if day cycle will by at last 20 minutes or to set by player enemies cloud by also ones that kill and not kill or just player have few knockdowns before lost also saveing system will by great

(+2)

Translation:

"Can we have a longer daytime/nighttime please? Just having five minutes for everything feels too quick, it felt like I was speedrunning the entire game.

Also, the bed monster attacks too fast and all that. It would be good if a day cycle lasts 20 minutes. (addendum. try a 10 minute day cycle instead, C. Pickle.)

Also add some enemies that only hamper the player instead of harming them, not to mention a health mechanic that determines how many times you get knocked down before you lose.

Lastly, a save system would be great, thank you.

(+2)

Lol thanks for the translation. So basically i think that fast paced gameplay is a good thing but might be poorly executed at the moment. I'm planning to make this game a semi-roguelike, so i think i will not add any progress saves besides unlocks. I may make the easy mode even easier. The "lives" for the player will also be added, or something in lines of that. Thanks again