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I have, what I hope to be, one last question;is there a way to be able to save while in conversation? For example - in the middle of some conversation/roleplay, being able to shut down the game, and reload without closing the dialog(which I think? essentially ends the conversation, the NPC seeing it as the player 'walking away' and starting a different interaction when restarting dialog)? ........hopefully that is worded well enough so it makes sense.

After ending a dialog with an NPC, you can continue it by talking to them again within 10 turns as long as you don't leave the room (which also allows you to do things like unequipping your weapon during dialogs), so you can save and load within those 10 turns, but you have to be quick if realtime mode is active.