Got buffed? You know how much mood and stamina you are wasting? 6 STAmina and 3 MOOD per use... which means if you have only 100 STAmina = 12 times (Сan only be used 12 times if you take into account the fact that you have to run away and get hit 2-3 times + Very bad against archers because you get hurt very easily because of slow casting speed). It's the most costly spell in the game right now. You lose mood and food very quickly with this Water Nova spell. It's practically useless if the enemy is very fast because they come out of the SLOW debuf very quickly and they're following each other and if you don't have many WIS stat and Pessimist skill - you'll probably just die because of Water Nova used too much which means you have to take 2-3 blue potions to save your tired ass (This is the main reason why Water Spell Book isn't used that often in battle).
BTW - Water Nova forces you to take Pessimism skill... but the other magic practically doesn't do it.
- - - - For example - - - -
- If you have only 20 WIS stat Water Nova don't work at all (No damage) and you just wasting a lot of stamina and die... which means Water Nova is not good for start (Only against bugs which you can kill with a regular sickle and get mood points for it) and usual Fire Spell Book or Lightings Staff + Electric Book is better to increase the distance.
- If you have 35+ WIS stat then 1 homless guy with club (Beggar) take 17+12 damage per 1 Water Nova = -6 STAmina and 3 MOOD while a regular lightning already does great 30 MAG ATK with 35+ WIS stat = 30 MAG ATK x4 (Lightning strikes 4 times) = 120 magic damage per 1 lightning and most of the people you meet have only 130-200 health and only beggars run away whereas others just stand near and take all damage + you can also use dodge as long as lightning works which means 2-3 lightning and every man is dead with 200 HP = 4 per 1 lightning = 3x4 = 12 STAmina. That means you can kill almost anyone with lightnings if you have 20 WIS stat + Timid Lona + Glasses + Any Staff = 5+5+5+20+(Your Mood) = 35+ WIS stat (Yes... there's also a new mage hood but you have to unlock it completing some quests).
- But some people gonna told something like - “Oh... broooo... this book is for push back opponents not killing” yeaaaah... but it doesn't normally work if the opponent is very fast... and it's also a big problem if you have companions with you because you do damage to them and they immediately start hitting you with the crowd of people/goblins/any... and you also have to be really fast (4.10 speed) to get behind the crowd because the SLOW debuff doesn't work very long and the funny thing is sometimes the damage takes the debuff off (Even after Water Spell Book buff).
- If you're backed into a corner It's the usual lightning or burning that will help you because it's a direct battle and because like a said before enemies stand in front of you and absorb all the magic damage that mean -> lightning or burning = win.
- The only place where Water Nova REAAAALLYYY help you sometimes -> Fishtopia, because there's a lot of water here and you can't use the Fire Spell Book and Electric Spell Book properly but at the same time I don't understand why fish people take a lot of damage from water magic if water is their element... Okey... Why not.
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In short -> The Water Spell Book needs to be reworked.
- - - Water Nova rework - - -
1) Water Nova -> +0,5 Cast speed
2) Water Nova -> SLOW Debuff now can be stacked 3 times (Only Water Spell Book can do it)
- - - Tornado rework - - -
1) Tornado -> pulls enemies into (If you're faster than 2.0 speed then it won't be a problem because you can run away)
2) Tornado -> pulls doesn't work on you if you are holding a water staff
3) Tornado -> causes any injury with 100% chanse if you go inside