Is it real? I mean not every RPG maker game is supported by emulators to play on android. People have talked about the RPG game maker cross-platform problem once before. It just seems to me that LonaRPG is not like DOOM 1993 and 1995 that will run even on a calculator. There are also different versions of RPG Maker game files that are supported by certain emulators and not... I just don't know how the phone will handle it with all the LonaRPG conventions.
Anyway i think i know exactly how you can play PC games on Android even without emulator but the computer itself must be turned on for that to happen... but i don't remember exactly... am... program name... better yet just type “Remote Desktop” in a google search. It allows you to interact with your computer remotely. You can play even GTA 5 or Cyberpunk there too because it's the computer that processes the game data not the phone. So you can run LonaRPG too... but I don't know how you're going to set up the controls because there are so many buttons. That's gonna take some time... I think.
Not a Slave Trader
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The only thing I realized is that when you add or change something in LonaRPG files it's better not to pile on something new at all but to change the main thing and add a few script lines to the main file because when you try to create a new script the system still needs to explain specify separately how and what should work for it too, so that it can finally read it. In short... you're more likely to spend more time when you could just change or add a couple lines in the main CHS file. For such cases I always have a zip file LonaRPG to be able to return any file at any time if I do something wrong.
I wrote that in the first version of the topic... I know that Morality was reworked a long time ago. I'm not even saying Dev should make a separate reputation for a specific faction... And I understand why Dev made -> you lose your Morality for killing someone thing, so the players don't abuse it so much but players doing it anyway even with all new Morality rules. All I'm saying is that you lose your Morality points kinda stupid without any logical reasons sometimes and sometimes you don't lose at all just because. All I'm saying is there are possible ways to make it much more logical and better without spending a lot of effort. I'm not rushing anyone... I realize it's not a big team of people to coding this... I'm just saying it would be cool to fix any part of this Morality problem list in 2025 at least. I can even offer some logical solutions to these problems but I say right away it's not a panacea.
annuilein: Your text is too huge... - It needs to be shortened because it's impossible to read.
me: *Trying to figure out how to shorten the LonaRPG Morality Problem topic because there's a lot of Morality nonsense in the game that it's hard to write about it in less than an A4 sheet* (BTW - previous topic contained 7864 symbols or 1793 words).
↓↓↓Short version for those who don't want or can't read to much↓↓↓
1) "Morality" word is kinda wrong because pretty much everything in the game that has to do with Morality is literally Reputation things... maybe it's a bad ENG translation... I don't know... but I'd rather call it "Reputation" word and Rep+ (BTW - The unofficial Russian translation has corrected this word a long time ago. Why it can't be done on the English version?)
2) If no one sees you're gonna lose your Morality points anyway if you kill someone even if you're out in the middle of nowhere... and sometimes for killing certain people/fishkinds the game doesn't touch your Morality points at all... (Because of because).
3) You can do the most horrible things you can imagine, rob the bank, kill the most influential man in the city, you can kill even a cute little black cat in the tavern, you can kill absolutely anyone, anywhere, and then just to feed 30 random people that no one knows anything about or save 30 random women from the Goblins/Deep One/Aboimintaion that no one knows anything about which will gives you 30 Morality points and no one will touch you again in the any cities because your Morality has become positive (So in a sense Good/Bad Morality mechanic doesn't matter at all sometimes).
4) Some people you helped once don't consider this fact at all and will attack you anyway if you don't have at least 30 Morality even though you were just five minutes ago helping Cecilly and Gray rat... they're just gonna try to kill you if your Morality is down by even one point.
and etc...
Remembered the recent problems with RolePlay-S mod which stopped working on the new version and the only option is to remake everything yourself manually. On the one hand the mod is broken on the other hand i wanted to test how broken it is but on the new version of LonaRPG it does't work. The picture problem is pretty simple shit though you can fix it quickly (sometimes) - and if I'm not mistaken the whole your problem was only here \LonaRPG\Data\CHSConfig - where you can just change layers of the AnyArmor.png like layers in photoshop.
I guess so, yeah, I guess so, hmm... but i think run all the way from the arena to Elise house again and again uncomfortably when you can just save in front of Elise bed after night basement investigations and - Sleep -> Load game -> Sleep -> Load game strat - until you find what you need to the next day.
You know... there's still good graphics even with 1418x758.
You should see what's in Omori - 640x480... and you know... p-people have tried to stretch this to 1920x1080... and... am... ammmm... ahh..ahaa..hah..ha..hh... If you don't feel sorry for your eyes..... it's okay to play... maaaybe... (People are still trying to make a quality HD mod).
So be glad you have the option up to 1418x758 - that's pretty good too.
For example - I can stretch an image to full screen via aaam... full screen function but then the picture suffers a little... yeah... This is especially problematic if you have some kind of 4k monitor with 30+ inches which makes RPG maker games shows worse (One of several reasons why it doesn't make sense to buy such a big screens).
It's standard RPG maker problem. Omori, Undertale, and others RPG games have this problems too... yep... and people who made mod sometimes can fix it but... picture quality suffers 50% of the time... It's like you're trying to stretch the pixels... when they're already, like... am... pixels.
If the game was made with 1920x1080 resolution from the start - then you could do it... but then there would be new problems... because you know... it's RPG maker games and they're always having trouble optimizing FPS because of display resolution + a lot of images on the screen and some others problems...
Yep.
masteryogurta: "Realistically - I see this feature in following way - when you damage body part 3 times (3 stacks) you will receive permanent wound, that will give additional de-buffs and it could be healed only in Elise clinics".
Well... then you'd have to add a bleed mechanics too because a big wound without bleed... am... eh? kinda strange for me if Lona just a usual Human... yeeaah... and i've already figured out an easy way to do it.
1) We'll use the Burning Lamp Effect as a basis for Bleeding Effect (Same thing but it'll deal only HP damage + Armor Ignore).
2) When you damage body part 3 times = +1 Bleeding Effect = 1HP damage per sec (Until target is die).
3) Every 3 damaged body parts =+1+1+1... Bleeding effect = 1+2+3...Hp gamage per sec (More parts is damaged 3 times = More bleeding).
4) And then at the end... you can heal this regardless of Elise if you have the Red Potion or 10 CONST + Sleep (If you don't have 10 CONST - you won't have a Bleeding Effect to the next day but it might open up again if you run around a lot = can't run).
And in general I think the game is already pretty heavily weighted towards one NPC (Elise) as it is that half the diseases you can't cure yourself and It would be better to add to the game a more potion of jam if you have for example 10 WIS stat or you can brew a lot of potions but % successful potion brew depends on your WIS stat -> Because I'm personally sick of running to Elise because of somehow you've had a pee breakthrough when you were just eating and now you can't stop peeing and the only one who can help you is Elise but the moooost funny thing is you were playing on Normal difficulty these urine problem turned off automatically but it's still happening... = Annoying).
Oh, and remember one thing - when adding something to the game you have to keep balance in mind because by adding new triple trauma effect which only Elise can heal you're not so much making the game harder as you're making it more stressful for the players to run back and forth and most of the time will hit the LOAD button. Heh~ (For example - small Abominations can often injure you because there's a lot of them. I kinda realize that 3 injuries on one body parts is pretty hard to get... but still and also don't forget...while you're in slavery you have plenty of injuries so it is unlikely that these mechanics can be quickly and conveniently incorporated without disturbing the others).
Huh? I meant that only a monster ABOM will make your belly very big and have a big numbers right at the last stage with 10SB stacks unlike other races. It's already a 100% sign that it's Abomination + you need a certain amount of money at the beginning to be able to do it or you'll die which is why I said you'd have to spend a lot of time doing it. And so even with the abortion pill you need to spend a lot of time because you need a money anyway + random chance + again -> sleep -> load -> sleep -> load strat even with abortion pill.
It would be a lot more fun if the LonaRPG developer would make Abomination's race more like evolution of Lona than usual reincarnation.
So the developer could for example explain why player would go to Abomination's lair - because If you destroyed these Abomination lairs they drop a Abomination gene that if you eat a few of these then it'll start rebuilding Lona's body constantly taking her food and her life points per day and if you survived then you became Abomination Lona. Sounds more fun, right?
Dev could have even add some new dialog like...
If Pre-Abomination Lona sees one of the races within five cells.
1) Lona_Event_Human: “I don't know why... but when I see people... m-my stomach rumbles”
2) Lona_Event_Moot: “That tail... looks very appetizing. Omg... what did i say?“
3) Lona_Event_Fishkind: "Well... technically it's a fish too but bigger... isn't it?"
4) Lona_Event_Deepone: "Fried fish! Fired fish! Fried... Uh, what the hell am I thinking?"
5) Lona_Event_Goblin: "Some people say goblins taste like chicken... mmm~"
6) Lona_Event_Orkind: "So... we'll see who eats who first!!!"
8) Lona_Event_Abomination: "Meat... meat... MEAT!!! Why do I feel guilty?"
9) Lona_Event_Undead: "Bones... and bones... and bones *sigh* it doesn't look delicious"
And in general, yes... even with this method you spend a lot of time on different things like Mage Lona LvL up... harvest Mutated Mushrooms... so because of that I don't have a very strong desire to play as Abomination Lona.
I personally... I don't know... I'd rather spend my time learning some new subclass of Master Lona (Normal) than do it 24/7.
Aaaaa... oke. I understand buuuut anywaaay -> I just don't take that into account if you have 10SB stacks (Mutated Mushroom can do it) and you can make a little Abomination at 2-3 days immediately realising that will be 100% monster because they grow up instantly and other races don't grow up so quickly. You don't even need Elise check to know that. If you see that nothing much has happened to the next day you just load and sleep again.
Sleep->Load->Sleep->Load-> on a bed in a tavern until you notice that something's grow up.
This is one of the fastest methods of obtaining Moot Abomination (Still waiting for the developer to add a faster or another ABOM method).
Well... maybe but in old LonaRPG ver it was like this...
2 Little monsters = Human Abomination
4 Little monsters = Moot Abomination
and yes... it even works if you're human (and it seems to be working now too)
and yes... it's pretty easy to realise who's inside when you see the numbers = 3000/4000+ = Abomination 100%
BTW - there is no Abomination CB because it's extra CB (No matter what your race = Any) and you also need to give your two little monsters to Elis (I think... you know what I'm talking about) or you can't be reborn as Abomination + if you want Moot Abomination you need to give another your two little monsters to Elis -> and after death you can reborn.
Aaa... and don't forgett if you are Pre-Deepone = CB Human (Need open True-Deepone... and a Sea Witch can do it).
CB Deepone (If your race = Deepone)
- - - Human - - -
Deepone = 100%
Others = 10%
- - - Fishkind - - -
Deepone = 50%
Fishkind = 50%
Others = 10%
- - - Moot - - -
Moot = 50%
Deepone = 50%
Others = 10%
- - - Deepone - - -
Deepone = 100%
Others = 10%
- - - Orkind - - -
Moot = 10%
Orkind = 90%
Goblin = 90%
Others = 10%
- - - Goblin - - -
Moot = 10%
Goblin = 90%
Orkind = 90%
Others = 10%
- - - Abomination - - -
Moot = 10%
Deepone = 10%
Abomination = 80%
Others = 10%
- - - Others - - -
Others = 100%
CB Human (If your race = Human)
- - - Human - - -
Human = 100%
Others = 10%
- - - Fishkind - - -
Human = 10%
Deepone = 50%
Fishkind = 50%
Others = 10%
- - - Moot - - -
Moot = 50%
Human = 50%
Others = 10%
- - - Deepone - - -
Deepone = 50%
Human = 50%
Others = 10%
- - - Orkind - - -
Moot = 10%
Orkind = 90%
Goblin = 90%
Others = 10%
- - - Goblin - - -
Moot = 10%
Goblin = 90%
Orkind = 90%
Others = 10%
- - - Abomination - - -
Moot = 10%
Human = 10%
Abomination = 80%
Others = 10%
- - - Others - - -
Others = 100%
Аaaahh... aaaaaa... khm-khm. I thought you talk about one thing at first and then realized you meant something else and eh... Just nevermind.
Bad me.. baaad meeeee!!! *slap ma face* baaad...
Welp. This your Moot % File img. You're welcome~
Edit 1 - (I hope it's loaded as well because it's not showing up on my screen).
Edit 2 - Okey... if it's still not work take this~
CB Moot (If your race = Moot)
- - - Human - - -
Moot = 50%
Human = 50%
Others = 10%
- - - Fishkind - - -
Human = 10%
Moot = 10%
Deepone = 35%
Fishkind = 35%
Others = 10%
- - - Moot - - -
Moot = 100%
Others = 10%
- - - Deepone - - -
Moot = 50%
Deepone = 70%
Human = 10%
Others = 10%
- - - Orkind - - -
Moot = 30%
Orkind = 80%
Goblin" = 80%
Others = 10%
- - - Goblin - - -
Moot = 30%
Goblin = 80%
Orkind = 80%
Others = 10%
- - - Abomination - - -
Moot = 30%
Abomination = 80%
Others = 10%
- - - Others - - -
Others = 100%
Edit 3 - I hope this has helped you in some way... LonaRPG random~
Edit 4 - More edits to the God of Edits.
Edit 5 - MOOORRRREEE~!!!!