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The concept seems interesting, I enjoyed bashing some mobs and walking around the dungeon.
I like the art style and UI you added.

Here are my improvement points:
The camera was a bit annoying though, I couldn't see much.
The design could be improved, the combat didn't feel engaging I ended up just swinging my sword all the time.
Perhaps if it was turn based it would be easier to balance and make the combat engaging.
The countdown timer before the wave start spawning isn't a good idea I think, I didn't have anything to do while waiting.
The game requires a lot of game design and balancing, so I understand why it could be hard to get right.

Well done finishing the bootcamp, it's a great achievement :)

Thanks for the feedback I will try to make the combat engaging and will work on the camera