Love the idea and the execution is great. I'm still a touch unclear on how accuracy works and I didn't manage to master consistency (skill issue). Little bit fast and loose with the constraint but it's all good :D Good stuff team!
Viewing post in Keeping Time with Hourglass Wizard jam comments
Glad you liked it! The accuracy tier is based on how close your final time is to 20 seconds and the number at the bottom is your time. The UI probably could have benefitted from a couple more words there...
I also realize we were pushing the constraint a bit, but figured it'd be okay since the game is still built around doing something in 20 seconds ;)