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(+1)

I found the game quite interesting, although it did felt a bit too fast paced for my taste on medium and especially hard difficulty. I managed to survive on every level but could not achieve a high score on anything but the easiest level.

Something I am not sure I understood very well was how the movement of my robot worked. Sometime it felt like I had to full press the key each time to move a square, and other time I saw it zoom across the map when holding the key down ( I cannot guarantee that this is not an issue with my repeating keys settings or my keyboard being faulty though :-/).

(+1)

Thank you for taking the time to play my game and to leave a comment.

The movement is admittedly very clunky - Due to the way that I've implemented the controls, it checks for the last pressed input and there is a delay for the input. Ironically, it was to prevent too many instances of the robot unintentionally zooming across. I did want the player to have the option of zooming across and be able to turn on short notice, but I wasn't able to get the controls to feel correct.

I'll keep the feedback about the difficulties in mind - initially, I was worried that the lower difficulties were too slow and easy, and that the harder difficulties would still be too easy due to the amount of items that spawn in higher difficulties. Though that's great that you managed to survive every level despite the difficulty - Excellent work!