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Hi Lucas,

there was a range of games out on the iPhone years back (the only one I can still find is Sneezies) that relied on setting off an explosion (or sometimes just a 'sneeze') and trying to catch other 'bombs' in it's blast range to create a chain reaction.  I wanted to see if a good game could be made where the bomb that started these chain reactions was constrained to a single track around the level.

Some of the levels are very puzzle-oriented and some are definitely more action-ey arcade style. I'm interested to see what people like / get annoyed with in the game as it's very different from anything I've done before, I don't think I've seen a game like it anywhere (it's certainly no Sneezies clone!) and that can be a good thing or the very thing that puts people off.

We'll see which way it goes :-)

That's so interesting! Your time and effort really shine through in the great outcome. I'll also subscribe to your channel to stay updated when it goes like live.

What would you say are your main goals for the game—such as growing a player base, increasing engagement, or generating revenue? Have you encountered any challenges in reaching those goals so far?